



New Party Exclusive zones

Missions & Achievements

New Raid Bossess

Custom Economy

Dedicated support for new & old players
| Rank | Character | PvP Kills | Support |
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| Rank | Character | PK Kills |
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| Rank | Character | Time Played |
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| Character | Class |
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| Castle | Owning Clan | Next Siege |
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| Raid Boss | Status / Respawn |
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| Rank | Character | Class | Points | W / L |
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Fast levelling so you reach the endgame in days, not months — and an untouched economy so what you earn there keeps its value.
Inflated adena kills a server in three weeks: prices explode, new players cannot buy anything and the auction house turns into a joke. We rate experience, not wealth. You level fast, but every adena you earn is worth something a month from now.
x55 experience means you are not spending a month watching a bar fill up before anything interesting happens. You hit 76, you get your third class, and you walk into the part of the server people actually talk about.
Everything else stays at x1. Fast to the endgame, honest once you are there.
images/wiki/rates-levelling.gif
PvP is not a side activity here. It changes the colour of your name, unlocks skills nobody else has, and enchants your gear while you fight.
Everyone can read your record before you say a word. Thirteen steps, from your first kill to the ten thousand club.
Every milestone grants a skill you cannot buy, craft or farm — only earn. The ladder starts at 100 kills and runs through 250, 550, 1 000, 1 500, 2 000, 3 000, 4 000, 5 000, 6 500, 7 500, 8 500, 9 500, 10 000, 12 000 and ends at 15 000 kills.
Every 15 consecutive kills a random equipped weapon, armour or jewel gains an enchant, up to +25. Disconnect or relog and the streak resets to zero — the reward is for holding the field, not for logging off.
Kills between clan or ally members, from the same IP or HWID, or against anyone 15+ levels below you give nothing. There is a cooldown on repeating the same target. Feeding is a waste of your evening.
Streaks are announced to the whole server. Every enchant above +18 is broadcast, and the current top PvP and top PK get announced when they log in. Glory is public, and so is the target on your back.
Put a price on someone's head in adena, Gold or Donation Coins. Minimum 10 000 000 adena, 5% tax, and big bounties are announced server-wide. You cannot place one on your own clan, ally or IP.
Reward chests are tiered against the equipment you are actually wearing, so killing a naked alt is worthless. IP checks included.
Thirteen colours, from your first kill to the ten thousand club. No inspecting gear, no guessing — the colour tells them whether picking this fight is a good idea.
Get it wrong and the whole server hears about it: streaks and every enchant above +18 are announced.
images/wiki/pvp-name-colours.gif
Three PvP events rotate around the clock, plus four tournament brackets a day. You never log in to an empty schedule.
Four bracket sizes: 1v1, 3v3, 5v5 and 9v9. Four-minute rounds, controlled conditions, real prizes. The purest test of who actually plays their class.
Two teams, one scoreboard. Five minutes to register, five minutes of pure slaughter.
Objectives over kills. Rewards the party that plays together instead of the one that hits hardest.
No teams, no allies, no excuses. Last one standing takes it.
Four zones take turns being hostile: Fellmere Lake, Iris Lake, Forsaken Plains and Rainbow Arena. The top killer of each round walks away with 25 Gold, 400 Silver, 6 500 Copper and 10 Event Medals — and the whole server hears their name.
Phantoms vs Ghosts, 5 to 50 per side, 15-minute rounds. Capture the objective and you are granted Hero status. Cloned doors, so the real castles stay where they are.
A private instanced farming zone for your party, gated by HWID so nobody fills it with their own boxes.
Full ceremony with guests and a party bonus for the couple. Yes, really.
Grand Boss spawns and kills are announced server-wide. Get there first or read about it.
Four instanced runs, from solo to full raid party, each on its own cooldown.
| Dungeon | Players | Cooldown | Built for |
|---|---|---|---|
| Solo Room | 1 | 24 hours | Daily run you can do alone |
| Kamaloka | 3 | 24 hours | Small group, daily |
| Mines Invaders | 7 | 3 days | Full party, weekly-ish |
| Dyno's Tycoon | 9 | 1 week | Clan event, best rewards |
Phantoms vs Ghosts, up to fifty a side, fifteen-minute rounds. Whoever captures the objective is granted Hero status.
And that is one event. Three more rotate every hour, all day, every day.
images/wiki/siege-event.gif
Safe enchant is +3 on everything. Past that, pick your poison: cheap scrolls that shatter, or custom ones that never lose what you built.
| Scroll | Base rate | Max | On failure |
|---|---|---|---|
| Normal | 65% flat from +3 | +14 | Item breaks |
| Blessed | 70%, −5% per success | +16 | Enchant resets to 0 |
| Crystal | 70%, −5% per success | +16 | Keeps its enchant |
| Custom | 100% up to +12, then 70% −5% per success | +25 | Keeps its enchant |
Custom gear is gated by level so nobody skips the game: S grade from 67, Rare from 74, Dynasty from 76, Moirai and Icarus from 78. Read the item description — every restriction is written on it.
Land anything above +18 and the whole server hears about it. Weapons, armour and jewels can all reach +25 with custom scrolls.
Custom scrolls never destroy the item and never reset what you built — they just get harder. 100% up to +12, then the rate decays 5% with every success.
Land anything above +18 and your name goes out to the whole server. Congratulations, you are now a target.
images/wiki/enchant-announce.jpg
An economy that works and the tools to use it without alt-tabbing to a forum from 2007.
Bids and buyouts, listings up to 72 h, and a jackpot: every commission charged goes into a pot, and a lucky seller takes it. Anti-snipe extends the clock 5 minutes if someone bids at the buzzer. 10 daily posts, 20 for VIP.
Hire NPC party members that farm alongside you — their own class, level, gear and skills, rented by the minute. A real party when your friends are offline.
Bring a Treasure Hunter and the materials they spoil are passed straight to you. Dwarves are worth inviting again.
Look up any item and jump to what it is made of, with links through every material. No more asking in chat where a recipe drops.
Armour and weapon skins. Look how you want without giving up the stats you farmed for.
Convert adena into Gold Bars and back. Stop carrying half your net worth in your inventory.
Send items and adena to anyone, online or not.
Stuck character? Fix it yourself, in seconds, without opening a ticket.
See your real numbers, not guesses, and where you stand on every ladder on the server.
Toggle your experience gain to stay at a level, and reach every service from one menu.
Block trades, party invites, buffs or duels. Your session, your rules.
Get to any farm zone and buy the essentials straight from the community board.
Bids, buyouts and a five-minute anti-snipe so nobody steals a lot at the buzzer. Every commission the house charges feeds a jackpot that one lucky seller takes home.
Selling honestly is its own lottery ticket.
images/wiki/auction-house.jpg
Download the client, make an account and pick a fight. Everything above is already running on the live server.

How to get Support?Discord is ur best way to get support, open ticket and our team will assist u as soon as possible
How to get Streamer's reward?To claim your Streamer reward, reach out to an Administrator to have your stream listed on our website. Your reward will be automatically granted based on your viewership and online time once your stream is added.
What is Party Zones?Discover our daily Party Zones Global Gatekeeper in-game. They reset daily at 06:00 GMT +2. Premium users enjoy a time multiplier of two. Additionally, we host a weekly instance that opens at specific times on designated days. These instances are shared across the same world for all players, creating opportunities for intense PvP and exciting interactions!
What Achievements & missions?Achievements & missionss are fundamental to our server, forming the backbone of the gameplay experience. Completing these missions is essential, as they underpin the server's economy and progression. You'll receive your rewards claiming it upon mission completion.